

Press one button for a fast attack, press another for a heavier attack. Not necessarily a complaint, but these aspects make me feel that playing alone is somehow a lesser experience.Īnd after all of that, we get down to the gameplay. The design of the Friar Lobby is built around this too – a nice central location to fill up on items, change equipment, chat with your real life pals, all while waiting to get into the next mission. You’re playing alone? Doesn’t matter, you still have to wait. You’ve finished a mission? Great, now wait 40 seconds while the rest of your party finishes what they’re doing. Yes indeed, in God Eater 2 you can make an online lobby with a few friends and go about slaying monsters together, and the rest of the game is marred with mechanics that feel built around this system. More than anything else, God Eater 2: Rage Burst makes sure you know it was built for online play. And it doesn’t help that the various menus are hardly the most user friendly. Again, here there’s so much to sink your teeth in to, but why would you? In the shop you can fill your inventory with consumable items, but outside of HP and Stamina buffs and restores, why need anything else? It all feels superfluous. Missions are picked up from a desk in the Friar Lobby, a section at homebase where you can organize items and prepare loadouts for your next mission. Generic isn’t the word when these characters feel plucked directly from a list of anime tropes. There’s cute barely-dressed girl with cat ears, goofy but friendly boy, uptight man, moody-but-good-at-heart man, etc. It’s a shame then that they’re generic anime archetypes with little else to offer. The only time God Eater could get me interested in the game’s dialogue was when characters were interacting with one another, discussing missions, one another, anything. Laced with esoteric terms and generic anime nonsense, God Eater 2’s story is hardly the most endearing or interesting. But unfortunately, so much of it feels so very… Boring. It’s a heavy plot, and honestly, it’s rather unwieldy.Īs a post-apocalyptic game where fight against evil Gods, there’s a fair bit of lore to sink your teeth in to. Our Silent Protagonist becomes a God Eater, one of the few warriors that can wield weapons to eat and absorb the strength of the Aragami, for this is the only way to save the world. While Monster Hunter lets you tell your own story of Hunter VS World, with perhaps the motivation of saving/helping a village, in God Eater 2 the narrative is in place and you are a cog in that machine. Anyone who’s familiar with the original God Eater, or the short anime series, will know exactly what’s going on, as God Eater 2 picks up where those left off.ĭespite comparisons to Monster Hunter, God Eater 2 is most definitely its own beast. God Eater 2: Rage Burst is a cute anime-styled JRPG where you fill the shoes of our favorite hero, Silent Protagonist, while trying to rid the world of the Aragami – those being the weird demon-monster-God things you’ll be killing. Sure, God Eater 2: Rage Burst sounds like Monster Hunter on the outside, but is actually a different beast – but whether or not that’s a good thing is a different thing entirely… What do you call a mission based action JRPG where you kill large monsters with larger health bars (visible or otherwise)? Well, you’d probably call it Monster Hunter. Developer BANDAI Namco Studio, SHIFT, QLOC
